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The Road to Dining Hall

Designer & Playtester

Keywords

Turn-Based | Random Events | Balance Tuning | Playtesting | Party Game

OverView

The Road To Dining Hall is a turn-based multiplayer strategy game infused with both planning and luck. All players start at the same point and move one step per turn. Acceleration tiles, traps, and random events are interwoven across the board. The first to reach the “Dining Hall” wins. The combination of route choice and unpredictable events makes every match full of surprises and laughter.

Credit & Specs

Team: 4-Person Team (Work with caroline, chengyuan, hugo from USC)​
Development Period: Sep 2024
​Platform: Board Game

Genre: Multiplayer Competitive / Turn-Based / Random Events

My Responsibilities

  • Designed and implemented special items and event mechanics (speed boosts, slowdowns, traps).

  • Organized multiple rounds of user testing to balance chaos and fairness.

  • Led iteration of the item system.

Products

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