
Zijie (Aniki) Zhuo
Gameplay Engineer & AI Engineer &Technical Artist
Sands of Time
Designer & Playtester

Keywords
Timeline Interaction | Cooperative Puzzles | Mechanism Design | Team Collaboration
OverView
Sands Of Time is a cooperative puzzle-solving adventure board game featuring dual timelines. Players traverse between the “Present” and the “Past,” where changes in one timeline affect puzzles, guards, and traps in the other. Collaboration is essential to survive challenges and reach the treasure.
Credit & Specs
Team: 4-Person Team (Work with Adis, Lan, shan from USC)
Development Period: Nov 2024
Platform: Board Game
Genre: Multiplayer Co-op / Puzzle / Timeline Interaction
My Responsibilities
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Designed the overall dual-timeline gameplay system.
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Planned terrain and enemy categories.
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Built trap and mechanism systems.
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Produced and balanced certain items.
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Organized playtests to optimize cooperative experience and balance challenge with teamwork.




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