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Star Fox(Tribute to 1993 classic — foundation of 3D rail shooters)

Designer & Gameplay Engineer & Sound Designer

Keywords

3D Projection | Spawning & Destruction | Moving Camera | Hit Detection | Chain Explosions

OverView

A recreation of 1993-style gameplay. Players pilot a spacecraft through tunnel stages at high speed, dodging obstacles and shooting enemies. The core is rail shooting combined with real-time dodging.

Credit & Specs

Team: Personal Project

Language: Terminal (C++)

Development Period: Apr 2025
Platform: PC
Genre: Single-Player / Rail Shooter

My Responsibilities

  • Recreated tunnel-style gameplay in C++: 3D effect simulation, ship movement and speed adjustment, obstacle/enemy spawning, bomb and chain explosion logic, HP system.

  • Explored technical challenges of simulating 3D effects and spatial representation.

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