
Zijie (Aniki) Zhuo
Gameplay Engineer & AI Engineer &Technical Artist
Drifting (demo)
Designer & GamePLay Engineer & Sound Designer

Keywords
Drift Physics | Shadow Trails | Track Design | Feel Tuning | Feedback Design
OverView
Drifting is a fast-paced two-player drifting racing game. Players drive cars on a track, drifting forward. Shadow trails not only enhance visual effects but also indicate turning points and rhythm. Victory goes to the one who can control precisely and finish a lap first.
Credit & Specs
Team: 2-Person Team (Work with Brian from usc)
Engine: Unity 2D
Development Period: Sep 2024
Platform: PC
Genre: Two-Player Competitive / Drift Racing Battle
My Responsibilities
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Designed and implemented the shadow trail system and track layout.
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Tuned drifting feel, refining physics parameters to ensure both speed and challenge.
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Added dynamic sound effects to enhance immersion.