
Zijie (Aniki) Zhuo
Gameplay Engineer & AI Engineer &Technical Artist
Escape Maze (demo)
Designer & Gameplay Engineer & Sound Designer

Keywords
Maze Generation | Competitive Skills | Balance Tuning | Pacing Control
OverView
Escape Maze is a competitive two-player maze game where the goal is to find the exit. Players compete in a complex maze and can consume energy to grow larger and block paths or sprint to escape, creating layers of psychological battle.
Credit & Specs
Team: 2-Person Team (Work with Mary from usc)
Engine: Unity 2D
Development Period: Oct 2024
Platform: PC
Genre: Two-Player Competitive / Maze Escape / Skill Duel
My Responsibilities
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Designed maze structure and interactive skills.
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Implemented character growth and sprint logic.
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Built UI interface and balanced skill parameters to ensure urgent yet fair pacing.
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Designed and integrated collision sound effects.