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Running Snail (demo)

Designer & Programmer & Sound Designer

Keywords

Rhythm Detection | Danger Avoidance | Soundscape Design | Focus Challenge

OverView

Running Snail is a rhythm survival game that appears simple but hides tension. Players must move a snail across a traffic-heavy road in rhythm to the beat, avoiding cars. Any delay or mistimed action puts the snail in danger, testing focus and reflexes.

Credit & Specs

Team: 2-Person Team (Work with Lynk from usc)

​Engine: Unity 2D
Development Period: Nov 2024
Platform: PC
Genre: Single-Player / Rhythm / Survival

My Responsibilities

  • Designed rhythm detection mechanics.

  • Implemented interactions between cars and snail.

  • Introduced rhythm and ambient sound effects, immersing players in the “slow survival” tension.

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