
Zijie (Aniki) Zhuo
Gameplay Engineer & AI Engineer &Technical Artist
Balloon Race (demo)
Designer & Gameplay Engineer & Sound Designer

Keywords
Racing | Resource Consumption | Risk–Reward | Dynamic Effects | Audio Feedback
OverView
Balloon Race is an aerial two-player competitive game. Two balloons race upward into the sky, but as helium leaks, their size shrinks and speed increases. Along the way, there are helium tank supplies and disruptive obstacles. Players must make choices between supply and risk to fly higher and farther.
Credit & Specs
Team: 2-Person Team (Work with Denise from usc)
Engine: Unity 2D
Development Period: Sep 2024
Platform: PC
Genre: Two-Player Competitive / Resource Management
My Responsibilities
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Designed the core loop (collecting vs. avoiding).
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Implemented item and obstacle systems.
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Developed helium shrinking and speed boost logic.
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Added sound feedback to make each supply and collision more intense and rewarding.