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Lined Pong (demo)

Designer & Gameplay Engineer & Sound Designer

Keywords

Mechanic Remix | Teleport Control | Timing Design | Collision Feedback | Fast-Paced

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Lined Pong is a reimagined two-player competitive version of the classic Pong. Paddles can instantly teleport between eight fixed points, and both sides can bounce the ball to change trajectory, making strategies richer and pacing faster.

Credit & Specs

Team: 2-Person Team (Work with Jammie from usc)

​Engine: Unity 2D
Development Period: Oct 2024
Platform: PC
Genre: Two-Player Competitive / Fast-Paced Duel / Mechanic Remix

My Responsibilities

  • Innovated on the classic Pong with new mechanics.

  • Designed timing restrictions for paddle movement.

  • Developed dual-side UI and optimized interaction.

  • Enhanced impact through sound effects and collision feedback.

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