
Zijie (Aniki) Zhuo
Gameplay Engineer & AI Engineer &Technical Artist
Hidden Masterpiece
Designer & Playtester

Keywords
Spatial Layout | Pattern Scoring | Offense–Defense Balance | Strategic Depth
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Hidden Masterpiece is a highly strategic two-player turn-based board game. Players place and connect fragments to occupy territory and score by forming specific patterns. Victory requires balancing offense and defense, with spatial layout and pattern building as the core.
Credit & Specs
Team: 4-Person Team (Work with Adis, shan, Youngje from USC)
Development Period: Oct 2024
Platform: Board Game
Genre: Two-Player Competitive / Turn-Based / Spatial Placement / Scoring Duel
My Responsibilities
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Designed diverse scoring patterns and balanced mechanics.
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Built the fragment placement and territory occupation logic.
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Organized user testing to refine pacing and enhance depth of strategy and engagement.




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