
Zijie (Aniki) Zhuo
Gameplay Engineer & AI Engineer &Technical Artist
Retro Robot Rumble (MFA)
Usability Lead & Level Designer

Keywords
Level Testing | Player Feedback | Iterative Design
OverView
Retro Robot Rumble is an action game set in labyrinthine environments where players battle AI enemies while rebuilding and upgrading robotic bodies. Players acquire advanced equipment across different zones, continuously upgrading modules and weapon combinations to face increasingly powerful enemies and environmental challenges.

Credit & Specs
Team: 30-Person Team (Work with Group from usc)
Engine: Unity 3D
Development Period: May 2025 – May 2026
Platform: PC
Genre: Single-player / Combat / AI Enemies / Customization / Modular Weapons
My Responsibilities
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Organized weekly playtests, collecting and consolidating player feedback.
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Produced test reports, tracked bug reproduction, and verified fixes.
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Proposed gameplay adjustments based on test results and collaborated with the team on iterative design improvements.


Model Concepts
